Devlog

2023 June 29 - Pre Beta - 1.0.1.03

This week:

 

Huge addition - procedural maps! Also: more tilesets, collectables, animations, and juicey juice!

 

 

Art

Code

Gameplay

Juice

 

 

Next week


2023 June 22 - Pre Beta - 1.0.1.02

This week in review:

All code baby! (I hate shaders)
  Toon Shadows

 

 

Next week

2023 June 15 - Pre Beta - 1.0.1.01

After an extended break we're back and things are moving fast!

A lot of designs have been thrown away (sad!) to help keep the focus on fun and delightful gameplay.

Art has refocused on 3D, with 2D centerpieces (i.e. the Hero), and a decidedly last century vibe

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This week in review:

Bit of Art bit of Music bit of Code

 

 

Next week:


2022 December 05 - Core Alpha 2 - 1.0.0.12

A lot of work has gone into this second core alpha, based on amazing feedback from the initial core alpha release.

Thank-you to all players taking time to try out these very rough versions of Raccoonnoitre and share your opinions!

Core Alpha 2 will see Raccoonnoitre near full technical functionality; with only audio and settings remaining. Major changes include



Find the game on itch.io at notgooddigital.itch.io/raccoonnoitre 


Full changelog: